Inshe was the second-largest city in Nurfel, only after the Gwer. It was built on a stretch of drier land to the south of the region, and lay a day's travel south of the main road linking the trade road to the city of glass to the west.
The people of the city were a diverse mix of halflings, gnomes, humans and elves (mostly sea elves). Inshe was originally built by the sea elves, and was once the capital of a land-bound enclave of their empire.
Points of Interest
Church of Atun's Gauntlet
This church to the god of virtuous warriors, Atun's Gauntlet, doubled as the headquarters for a warriors' guild. The guild members, many of whom were clerics of the church, trained intensively with heavy weapons and armour, skills which they enhanced with divine magic granted by their devotion to Atun. The warriors made up an elite force within the city's military force, but many of them also had a vigilantist bent, which was often condoned by the church's leaders and seemingly unchecked by the high council.
City Hall
The great hall was of old sea-elf construction. It consisted of three domes, constructed of sandstone and painted with vivid blues and greens. Copper reinforcing ribs ran up the sides of the domes, meeting at a cap at the top. The hall barely reached taller than the spires of the churches and other tall buildings elsewhere in the city, but together the domes had an enormous footprint. The city was run from here by the high council, an anonymous group of supposedly otherwise ordinary citizens randomly selected each year.
One Man's Treasure
An adventurer's shop, fully equipped with a wide variety of common adventuring gear. The shop was founded in the early 1360s by a human ex-adventurer named Cedric.
Temple of Dahmun
This temple was dedicated to the god Dahmun, a sea elf aspect of Elethaor. Dahmun was illustrated as a female sea elf with flowing blue robes like waterfalls. She was the goddess of water and healing. The clerics of the temple were adept medics, capable of casting a range of powerful healing spells. They also brewed and sold their own healing potion, which they called Dahmun's Still.
The Woebegone Whale
A bustling tavern, and a standard port-of-call for any adventurer passing through Inshe.